Slender: The Arrival [v 1.5] [2013 / ENG]
Year: 2013Genre : Indie, Indie-horror, Survival horror, HorrorDeveloper / Publisher : Blue Isle Studios / Parsec ProductionsPlatform : PCVersion: 1.5Publication Type : piratesLanguage: English ( no translation required)Crack: enclosing (John2s)Size 864.55 MB
Slender: The Arrival [v 1.5] [P] [ 2013 / ENG]
> OS : Windows XP / Vista / 7> Processor : Quad Core Intel / AMD> Memory: 3GB> Video card: GeForce 260 1GB / Radeon HD 4850> Hard Drive: 2 GB of free space> Sound card: compatible with any DirectX9.0c
Slender: The Arrival [v 1.5] [P] [ 2013 / ENG]
Slender: The Arrival - is a professional remake Slender: The Eight Pages. The player will have to find out what happened to a friend of the protagonist , eschewing a meeting with Slender , a character in the form of a skinny , faceless men of great height with tentacles. Everything that happens the player sees through the camera. In the arsenal there is only a flashlight.
Extras. information:Most of the game takes place in abandoned areas (house, mine is non-existent , etc.) , each with different objectives . Slender: The Arrival uses a similar mechanic of his predecessor , Slender: The Eight Pages. The character is armed with only a flashlight . This limited protection is a feeling of helplessness , because of this , the best way to survive in the game to run away with danger. When approaching Slender atmosphere of panic adds strong signals the camera when the image in the critical situation in general is difficult to see what causes the player to run in a random direction in most cases. As in the last part of the game is the basic principle of canonicity " Do not stop, do not look back ." This Slender always looked like the principle of Amnesia and Penumbra, where the character just can not fight with the monsters and the same is carrying only a flashlight or lamp. But unlike those two , the player denied the ability to hide and sit out because of generally open and closed space. The entire game consists of six chapters + secret , and has several endings .
changelog
Version 1.5:- Steam version of the game delves deeper into the story, and features brand new twists and extended content.
Version 1.4:- Added Beta Oculus Rift support. This can be toggled from the graphics menu. We suggest calibrating drift with the oculus SDK before playing.- Added Controller support (controller must be connected before game is launched).- Fixed a bug that would occasionally cause a crash when loading the first level.- Optimized and reduced the size of the final game build.- Radically optimized trees and terrain performance.- Fixed a bug where the highlighting system would consume a lot of resources drawing unnecessary objects.- Shadows now cost dramatically less.- Game resolution and control bindings are now set in a pre-game launch menu. This is to prevent players from choosing a resolution that doesn't work with their screen (rare) and having easy way to reset it.- Flashlight comes on in some dark locations automatically.- Fixed an issue where the game would not be able to connect to the license server.- Fixed an issue where easy mode was sometimes not properly toggling in the forest.- Fixed an issue which would cause SM to occasionally instantly kill the player.
Version 1.3:- Added a renovated version of Slender: The Eight Pages ("GENESIS") to the scene selection menu.- Added an 'Easy' difficulty to the game in order to aid players struggling to progress.- Level 'Into the Abyss' Chaser cannot kill you, only slow you down.- Will proceed in the level 'The Eight Pages' even if player has only acquired 6 pages.- Added text notifying players about the ability to focus the flashlight.- Fixed a bug where 'Into the Abyss' was not always properly indicating completion.- Fixed a bug where the 'Q' key was not able to bind correctly.- Fixed a bug where the player could escape the level 'Into the Abyss'.- Fixed a bug where the gamma slider would not always properly report gamma.- Fixed a problem where bottoms of tees could be seen in the level 'The Arrival'.- Improved performance when not drawing shadows.- Reduced the occurrences where SM can be caught floating.
Version 1.2:- Fixed a problem where collision was missing on some spots on the elevator causing the player to fall through the level.- Fixed a problem with the elevator where crouching could cause the player to fall through the level.- Fixed a problem where the chaser could attack the player vertically.- Fixed a problem on Mac where pages would occasionally not disappear after being clicked.- Fixed an issue where SM would clip into the brick walls on Flashback.- Added support to doors for mice with low sensitivity.- Added version information to the bottom right corner of the game menu.
Version 1.1:- Improved the patching system so that it can deliver larger updates to a wider audience.- Fixed a bug in 'Flashback' which would often leave the player unable to progress.- Fixed a bug in 'Into the Abyss' where retrying would cause the player to be unable to pause.- Fixed a bug in 'Flashback' where pausing during the opening sequence would sometimes break the cutscene.
Version 0.17:- Motion blur now has a 'Low' setting and can be turned off entirely.- Turning off shadows has additional performance improvements added.- Added a "Shader Quality" setting to the graphics menu.- Fixed a bug which caused Slender's distortion to create a black square around him.- The player now loses sanity when partially obscured behind landmarks.- Fixed a bug where pressing the flashlight button continuously would invert the on-off functionality.- Fixed a bug where bringing out your flashlight while zoomed would not have the hand in the correct position.- Added an ability to cancel "Waiting for Updates" via the Esc key.- Toned down the camera shake in more extreme situations.- Increased the volume of the initial page 1 music.
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